*this will be sets to part so that i cam finish my blog with at least a topic to write about*
Portals, what’s the first thing you think about? The game? A
hole in space? Yeah almost...
it may sounds crazy when you mix some scientist like Einstein,
Hawking and few others but the game Portal is more crazy than you think! Valves,
your game have brought many of us to the point of carefully measured and
delivered application of mind altering substance is the only way we can make
some sense into your portal guns, but…… thankfully through some clever thinking
and lots of madness , finally we know how is portal made.
People have been asking how portal have been made, through physics,
spaces, Einstein and so other that I am in the point that I am writing this
down here because I have nothing to write about and I’ll be damned kill if I don’t
(unless that guy comes again and ruin my day saying how stupid and dumb my English
sounds, FU*K you)
Now before I start writing things that no one will
understand(in a point of science and English)here’s a note, do not read this
post if you hate English and science or you cannot understand any of it.so please,
get out if you do not want your brain to be dead. If you insist, then hold on
because I am not turning this car around.
*Please be mind that portals can be utterly earth
shatteringly frightening but the science behind it is exciting complex but is okay,
this proofs that you can ask or burn your physics teacher’s mind about how much
space formula you’ll unravel …
But before that ,let’s talk about what’s portal(as in the
game)
The game retains Portal's gameplay elements, and adds new
features, including tractor beams, laser redirection, bridges made of light,
and paint-like 'gels' accelerating the player's speed, allowing the player-character
to jump higher or place portals on any surface. These gels were created by the
team from the Independent Games Festival-winning DigiPen student project Tag:
The Power of Paint. In the single-player campaign, the player controls
protagonist Chell, awoken from suspended animation after many years, who must
navigate the now-dilapidated Aperture Science Enrichment Center during its
reconstruction by the reactivated GLaDOS, a powerful supercomputer. The
storyline introduces new characters, including Wheatley (Stephen Merchant) and
Cave Johnson (J. K. Simmons). Ellen McLain reprised the role of GLaDOS.
Jonathan Coulton and The National each produced a song for the game. Portal 2
also includes a two-player cooperative mode, in which the robotic player-characters
Atlas and P-Body (both voiced by Dee Bradley Baker) are each given a portal gun
and are required to work together to solve puzzles. Valve provided post-release
support for the game, including additional downloadable content and a
simplified map editor to allow players to create and share test chambers with
others.Portal is like the main thing in the game and without it,youre basically
stuck in there.
No comments:
Post a Comment